CoalNova

CoalStar Information

A link for those interested in a breakdown of the development process may be found at the Trello board, found here.

CoalStar Demonstrations

The lowest grade of hardware verified for these demos is an AMD R5 APU dual core with 4GB of shared RAM.

CoalStar Engine Demo 0.0.1 (DL Size: 63.0MB - Install Size: 8.02GB) - This was the first demo, and was meant to portray the terrain projection system, as well as basic mesh and LOD swapping with billboards.

CoalStar Engine Demo 0.0.2 (DL Size: 1.34GB - Install Size: 1.62GB) - This was a complete rewrite. It displays the same features as before, but with a more believable terrain form, basic sun and directional lighting, automatic texture management, metadata-based object loading system, and zlib compression techniques to reduce size. It also uses a software-driven output window in place of the default console window.

Other Game Projects

TicTacToe (DL Size: 1.22MB - Install Size: 4.91MB) - What the name implies, tic tac toe vs an ai player, made in C++ with the SDL library.

CubeQuest (DL Size: 5.94MB - Install Size: 22.0MB) - An old cube-rolling game made in Unity. Exists only as a hobby project and is in no way to be misrepresented as if it were a marketable product to be purchased, sold, consumed, played, or comprehended. In fact, just go ahead and forget this exists.